Archive for the ‘Live Sound Reinforcement Series’ Category

Now that you have the gear you need (or more likely what you could get your hands on), we can assemble it as we carry the gear in.  Do not carry this heavy and bulky stuff anymore than you have to – bring it in and put it where it goes.  So, as mentioned in earlier in this series, scope out the venue so you have a plan of attack.  Even if it is 15 minutes after you arrive, take a quick look around…. Where is the best place for the sound board?  How is the best way to run the long snake cable?  Where are the electrical outlets… can they handle our system power requirements?  Are there any doors or emergency exits you need to be aware of?  Where will the audience be?  Where should you set up the drums, keyboards and monitors?  Sometimes you will not have any choice at all and the host of the event will have their own layout.  Roll with it.

I try to get the main system and all cables run before the band gets there.  I have monitors in-place on stage based on my understanding of the performance/band/event.  I connect the mixer and all house cables. 

Then I test entire system;

Turn on mixer and plug in talk-back mic or any mic into a channel on the mixing board.  Make sure levels work.

Send Talk-Back signal to each of the affect inputs to make sure signal is going to proper effect box or internal effect, and make sure it returns to the input or ‘bus group‘ you will use for that effect.  Make sure headphones and ‘solo’ function works properly.  Yes………..   Bring your own headphones and (ear plugs too!) make sure they are good quality closed type.

Turn on stage monitor amplifiers.  Turn up each monitor send (can be one to four monitor sends from the board) and use Talk-Back mic to send signal to each monitor.  Turn all others off and listen to one at a time to make sure you are controlling the right monitor.  Do not overlook this step.  The on-stage mix is critical, and the mixer – sound engineer is not able to hear the speakers on stage once the mains or house speakers are kicking in.

Make sure all mixer sends to the main amps are turned off all the way before turning on the main amplifiers.  This can save you and the event host a lot of headaches.  Plug in an audio player to the mixing board ‘tape’ or other stereo input and set the levels.  (**)  Slowly turn up the mains with the audio source playing and the signal strength can be seen on the input indicator.  Give it some gas but no need to rattle the windows now.  Keep at a good level and make sure each speaker (or cluster/group) cabinet is connected properly and working.  Walk around the club/venue and listen to your test music.  Hopefully something you know very well.  Try to find areas where the sound collects in corners (sometimes the bass can build up in an area and become very boomy while the rest of the area you cannot hear the bass at all….) or where the sound ‘drops out’ and gets softer or thin sounding.  (this can be from improper phasing due to room acoustics or other audio timing issues.  Try slowly turning main speakers at different angles toward the audience to correct).  Make sure it sounds good everywhere, or at least know that particular areas will sound different and in a number of venues it will sound totally different as you walk around. 

It is not unusual for the sound board to be placed in the worst acoustic piece of real-estate in the club!  Make sure it sounds good standing in the audience, even if it does not sound so great where you are mixing the board.

Now, we are ready to bring in the band or performers.

Sound reinforcement can be broken up into simple segments and based on need of reinforcement project, we can narrow down the staggering options that can distract us.  Let’s dig in.

If you will only use pre-recorded music or audio tracks, this is relatively easy and you will get there quickly.  I will concentrate on the live performance for this series.  We will look at the needs of the band members, the requirements of the audio gear, understanding the environmental effects and the basic strategy to make it all work together.

Once you know the number of performers and the location of the event, you can begin planning on getting the gear you need and an idea of the requirements for great sounding – crowd pleasing live events.  The first step is to get an idea of the show/act/performance.  Live drums?  Keyboards or brass section?  Speech or information, you get the idea. 

Get an accurate count of the number of inputs you will need.  The total is important.  This can determine the size and capability of the mixer and the requirements of cabling, ‘monitors’, stands and microphones needed to cover the performance.  Then break them down into basic groups. 

Keep in mind that for making a live performance work, you need to have two totally independent sound systems available and in control so if we think about it, there is a sound system on the stage with the performers so they can hear themselves – and other performers – and any media they need to be aware of or perform with.  The audience requires the second system and this makes the party get started when the ‘house sound‘ gets cranked up and sounds great.

Most band /performer gear and audio cables will be connected to a long cable with a box at the end called a ‘snake‘.  Most inputs will be ‘mic‘ cables with three connectors for low ‘impedance‘ sources.  The microphone of your choice connects to a mic cable then gets plugged into this box on stage.  The snake connects that input to a very long cable leading up to the ‘mixing or sound board‘.  The sound board can listen separately to each input from the snake and can send that signal to a variety of ‘audio outs‘.  We will focus on the basic ones needed the vast majority of the time now and add more later on in this series.

The mixer – sound engineer will be able to send some of each performer’s input signal back through the snake to the amplifiers and their related on-stage speakers or in-ear monitors, etc.  (in this process it is really handy for the sound engineer to bring his/her own microphone….!!!!  That way once you turn on the stage monitors (on-stage speakers for performers) you can talk directly to anyone on stage and the main speakers going to the audience can be turned off so the audience will not hear you).  This allows you to quickly communicate to band members to help you sound check quickly.

The mixer – sound engineer will also send measured amounts of all performers’ inputs – all blended into a clear representation of the performance – to the main or house amplifiers and their related speakers/cabinets.  Effects like reverb and delay can be added to enhance the overall sound and ‘feel’ of the music/performance. 

That is the first goal.  Create two sound systems with the mixing board as the hub.  Operate them independently and you will be miles ahead of the rest of the ‘sound gurus’ I have heard out there.

I would like to share a number of experiences and lessons I have learned over the years.  My friends call me a closet teacher.  Teaching is just something I love to do.  If I learned it, so can you.  And I have learned a lot about ‘running sound”.

I am fortunate to have had experience from four distinct points of view.  Each is an important but uniquely different facet of the big picture called ‘Live Sound Reinforcement”.  From spending a lot of time in each area, I was able to see how they all fit together and how we can make the job easier and improve the understanding and control of running sound for a live performance. 

Here are the four main branches in no particular order as you will see.

Studio engineer – controlled environment, fancy equipment (that never gets moved or unplugged) and time to ‘ rewind’ and try again.

Live Performer – need to hear ‘me’ more than others but need to hear others.  Loud volume, “in the moment” energy and excitement.  Changing environments and equipment.  Group or team involvement

Sound Reinforcement – make what the band/act is doing on stage sound good and not too loud in the audience of varying sizes and in challenging environments.

Audio and Instrument Sales – newest and coolest toys, contacts with company reps and training seminars, clients that are great musicians.

I have been combining these four branches for years.  If I run into difficulties in a live situation, I can set up the equipment after a gig and recreate the problem.  Then with no live audience or making sure the show goes on kind of pressure, I can look for a solution.  Sometimes it is more gear (or often just the right gear), sometimes a different cable or patch, sometimes a talk with the band members (LOL).

I will not go into heavy technical background or graphs unless I have to, but there are great references on line if you want to get details.  If you are starting out and do not have a lot of experience (or any) you will benefit quickly from this series and will be able to pick this up in no time. 

My name is Michael and studio friends call me MIDI Mike.  Welcome to MIDIMike’s Live Sound Reinforcement series.